Grip: Early Acces Version erhält dank Update einen Multiplayer-Part!
Grip befindet sich auf Steam aktuell in der Early Access Phase. Nun haben die Entwickler ein großes Update online gestellt, mit dem auch ein Multiplayer-Part in das Spiel integriert wird. Siehe Trailer:
Changelog:
- MULTIPLAYER!
- NEW Car! Cygon Tempest. This is a tank class vehicle, and the fastest car in the game.
- NEW Racetrack! Norvos Acrophobia. This track is high up in the mountains, and takes some serious skill to compete on. Hardest track in the game thus far
- Improved vehicle handling, which allows for more natural drifting
- Better vehicle stabilty and collision. Improved suspension model. Players should experience less general unwanted bouncing. Improved downforce calculation
- Pickups rebalanced to have less EMPs spawn, less force/damage from Raptor bullets, less damage from mines, rockets
- Improved resetting functionality
- Improved vehicle damage effects as well as others
- Added and improved various sound effects, including a “whoosh” sound when passing various objects on the track
- Full 21:9 resolution (please let us know if you still cannot use your desired screen res)
- Fixed skipping checkpoints and resetting across the map issues
- Explodable barrels removed from Time Trial
- The game now loads more quickly, taking up a bit more HDD space
- Added preliminary support for light-up keyboards
- Various fixes and improvements!Levels
- Norvos Acrophobia: It’s new! (fixed/improved a few things since Private branch version)
- Yuri: Fixed various issues with collision and AI, added obstacles to canyon path, added a few speedpads for mainly Speedster use
- Alhatra: Improved AI pathing, fixed various collision issues
- Speedbowl: Removed blue barrier from inside corner
- Transport: Fixed various collision and AI issues, added obstacles on straightaway near bridge, added some speedpads in forwards mode
- FIC Outpost: Fixed various collision issues, added speedpads, added some environment assets, improved AI pathing
- Skytrack: Added more environment assets, improved AI
- Carkour maps: Fixed issue where track splines are all messed up
- Jobsite: Fixed areas with improper blocking collision
- Fixed assassin navigation on various tracks